Monday, March 17, 2014

"The Eye of Minds" by James Dashner (310 pages)


You’ve heard the saying that video games will rot your brain. The phrase takes on a new meaning in James Dashner’s The Eye of Minds, set in a futuristic society where citizens can immerse themselves into hyper-realistic virtual worlds for fun. Any situation you can think of, you can simulate for yourself in the VirtNet—the vast network of different gaming programs. And the best part—nothing that happens in the games will affect you in reality. For Michael, the VirtNet is the most important thing. He makes it his life goal to receive enough experience points to reach the expert levels of his favorite game. However, the world is yanked from under his feet when he witnesses a girls’ suicide in the VirtNet—a real one. Michael is suddenly plunged into a mission to find information on the mysterious gamer Kaine, whom the girl blamed for her suicide, and the top-secret Mortality Doctrine that could mean the downfall of humanity. As he travels into the deepest recesses of the VirtNet with his two best friends, Sarah and Bryson, Michael experiences challenges unlike any he has before.
               
 I absolutely loved this book; Dashner is a master of crafting unique societies in his stories. This is a quick read driven along by edge-of-your-seat suspense and the quick wit of the characters. Fans of science-fiction and fantasy should definitely pick up the book. I could scarcely put the book down and I await the sequel with bated breath. Much like the VirtNet itself, The Eye of Minds immerses you entirely in a world of its own—one that you will not want to leave. 

 Reviewed by Aubrie L.

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